[Tangaria 1.5.0 Character Dump] Name Calameet III Age 112 Self RB CB EB Best Sex Neuter Height 13'3" STR: 17 +1 +1 +2 18/30 Race Titan Weight 26st 8lb INT: 10 -2 -1 +0 7 Class Shapechanger Turns used: WIS: 10 -2 -1 +0 7 Title Multiple Game 4920 DEX: 18 -1 +1 +0 18 HP -7/187 Player 10767 CON: 10 -1 +1 +0 10 SP 40/40 Active 3913 CHR: 10 -4 -5 +0 3 Level 20 Armor [12,+42] Saving Throw 45% Cur Exp 5990 Stealth Bad Max Exp 9578 Melee 3d3,+20 Disarm - phys. 9% Adv Exp 6750 To-hit 55,+7 Disarm - magic 2% Blows 1.2/turn Magic Devices 6 Gold 3806 Searching 29% Burden 151.5 lb Shoot to-dam +0 Infravision 0 ft Overweight -4.4 lb To-hit 37,+4 Speed Normal MaxDepth 1250' (L25) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............* Blnd:.............. Fire:.............+ Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............+ Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............+ Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............+ Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............+ Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Angamait of Umbar hits you. > Angamait of Umbar misses you. > Angamait of Umbar hits you. > You stun Sangahyando of Umbar. > Sangahyando of Umbar hits you. > Sangahyando of Umbar misses you. > Sangahyando of Umbar hits you. (x2) > Angamait of Umbar hits you. (x4) > You stun Sangahyando of Umbar. > Sangahyando of Umbar bleeds from open wounds! > Sangahyando of Umbar hits you. > Sangahyando of Umbar misses you. > Sangahyando of Umbar hits you. (x2) > Angamait of Umbar hits you. > You die. Killed by Angamait of Umbar. [Character Equipment] a) a War Hammer (3d3) (+3,+4) Found lying on the floor of a special room at 250 feet (level 5). Combat info: 1.2 blows/round. With +1 STR and +0 DEX you would get 1.4 blows/round. With +0 STR and +2 DEX you would get 1.4 blows/round. Average damage/round: 74 vs creatures susceptible to fire, 49.9 vs creatures not resistant to fire and dragons, 41.7 vs creatures not resistant to lightning, 33.7 vs creatures not resistant to stunning, and 33.7 vs. others. c) a Ring of Strength <+2> Found lying on the floor of a cavern at 1250 feet (level 25). +2 strength. Sustains strength. f) an Old Lantern (3588 turns) Found lying on the floor at 150 feet (level 3). Intensity 3 light. g) Soft Leather Armour [8,-1] An inheritance from your family. j) a Hard Leather Cap [2,+4] Found lying on the floor of a special room at 200 feet (level 4). k) a Set of Leather Gloves [1,+0] Found lying on the floor of a special room at 250 feet (level 5). l) a Pair of Leather Sandals [1,+5] {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] a) 14 Rounded Pebbles (1d2) (+2,+2) Combat info: Average thrown damage: 7.1. b) 21 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 3 Rations of Food b) 3 Flasks of oil c) a Potion of Neutralize Poison d) 11 Scrolls of Phase Door e) 3 Scrolls of Treasure Detection f) a Scroll of Summon Monster g) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. h) a Rod of Light i) a Wand of Confuse Monster (4 charges) j) a Wooden Torch (3698 turns) An inheritance from your family. Intensity 2 light. k) a Robe of Resist Cold [2,+6] Conjured forth by magic at 1100 feet (level 22). Provides resistance to Cold. l) a Pair of Leather Boots of Levitation [2,+3] Found lying on the floor at 200 feet (level 4). Makes you float just above the floor. m) a Pair of Steel Shod Boots [7,+4] Dropped by a forest wight at 1200 feet (level 24). Cannot be harmed by Fire. n) a Mace (2d4) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.2 blows/round. With +1 STR and +0 DEX you would get 1.4 blows/round. With +0 STR and +2 DEX you would get 1.4 blows/round. Average damage/round: 60.4 vs creatures susceptible to fire, 40.3 vs creatures not resistant to fire and dragons, 33.6 vs creatures not resistant to lightning, 27 vs creatures not resistant to stunning, and 27 vs. others. o) a Short Bow of Accuracy (x2) (+22,+8) Found lying on the floor at 950 feet (level 19). p) 9 Cobbles (1d6) Branded with stunning. q) a Horn Dropped by an Angel at 1100 feet (level 22). r) a Deed of Property s) 4 House Foundation Stones t) 2 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 100ft 2 Killed Freesia 00:00:08 150ft 5 Reached level 5 00:00:10 200ft 5 Killed Grip, Farmer Maggot's Dog 00:00:10 200ft 6 Killed Fang, Farmer Maggot's Dog 00:00:17 250ft 8 Killed Baba Yaga 00:00:25 200ft 10 Reached level 10 00:00:27 200ft 10 Killed Lobelia Sackville-Baggins 00:00:29 250ft 10 Killed Wolf, Farmer Maggot's Dog 00:00:42 900ft 15 Reached level 15 00:00:55 1100ft 20 Reached level 20 00:01:07 1250ft 21 Killed The Rat King 00:01:22 1200ft 20 Was killed by Angamait of Umbar [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ###...### #########.#**.**.*. #*....*.....*..*... #..........###$†..* #####.*######### ##pp*# #*.*...*.# ****# #*.*.*.*.# *...# #*##.**.##### *.. ##.*.*...####### *... :*.....###...*.## %.* * :...#####*.****.## ##..# ##.*...*.**## . #..###..**.#.....## ########.*##...*#####*.*.# 1200' (L24) LF:5-? Light 5 Moves +10 Recall Poisoned Fed 65 % Grass